<map id="Ogre::GLSLShader::CmdMaxOutputVertices" name="Ogre::GLSLShader::CmdMaxOutputVertices">
<area shape="rect" id="Node000001" title="Command object for setting the maximum output vertices (geometry shader only)." alt="" coords="5,81,209,126"/>
<area shape="rect" id="Node000002" title=" " alt="" coords="23,5,191,33"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="109,47,109,81,105,79,105,51"/>
</map>
