OGRE-Next: OgreUavBufferPacked.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreUavBufferPacked.h File Reference
`#include "OgrePixelFormatGpu.h"`
`#include "Vao/OgreBufferPacked.h"`
`#include "ogrestd/vector.h"`

## Classes
class | Ogre::UavBufferPacked
| Represents UAV buffers (also known as SSBOs in OpenGL) Uav buffers are supported in DX10/DX10.1 hardware (with up to date drivers). More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>