OGRE-Next: OgreLinearForceAffector.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreLinearForceAffector.h File Reference
`#include "OgreParticleFXPrerequisites.h"`
`#include "OgreParticleAffector.h"`
`#include "OgreVector3.h"`

## Classes
class | Ogre::LinearForceAffector
| This class defines a ParticleAffector which applies a linear force to particles in a system. More...
class | Ogre::LinearForceAffector::CmdForceApp
| Command object for force application (see ParamCommand). More...
class | Ogre::LinearForceAffector::CmdForceVector
| Command object for force vector (see ParamCommand). More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>