OGRE-Next: OgreResourceManager.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreResourceManager.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreResource.h"`
`#include "OgreResourceGroupManager.h"`
`#include "OgreScriptLoader.h"`
`#include "OgreStringVector.h"`
`#include "ogrestd/unordered_map.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::Pool< T >
| Template class describing a simple pool of items. More...
class | Ogre::ResourceManager
| Defines a generic resource handler. More...
class | Ogre::ResourceManager::ResourcePool
| Definition of a pool of resources, which users can use to reuse similar resources many times without destroying and recreating them. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>