OGRE-Next: Ogre::GLES2SurfaceDesc Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::GLES2SurfaceDesc Struct Reference

GL surface descriptor. More...

`#include <OgreGLES2RenderTexture.h>`

## Public Member Functions
| GLES2SurfaceDesc ()

## Public Attributes
v1::GLES2HardwarePixelBuffer * | buffer
uint | numSamples
uint32 | zoffset

## Detailed Description

GL surface descriptor.

Points to a 2D surface that can be rendered to.

## Constructor & Destructor Documentation

## ◆ GLES2SurfaceDesc()

Ogre::GLES2SurfaceDesc::GLES2SurfaceDesc | ( |  | ) |
| inline

References buffer, numSamples, and zoffset.

## Member Data Documentation

## ◆ buffer

v1::GLES2HardwarePixelBuffer* Ogre::GLES2SurfaceDesc::buffer

Referenced by GLES2SurfaceDesc().

## ◆ numSamples

uint Ogre::GLES2SurfaceDesc::numSamples

Referenced by GLES2SurfaceDesc().

## ◆ zoffset

uint32 Ogre::GLES2SurfaceDesc::zoffset

Referenced by GLES2SurfaceDesc().

The documentation for this struct was generated from the following file:

- OgreGLES2RenderTexture.h