OGRE-Next: OgreStagingBuffer.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreStagingBuffer.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreBufferPacked.h"`
`#include "ogrestd/vector.h"`

## Classes
class | Ogre::StagingBuffer
| A staging buffer is a buffer that resides on the GPU and be written to/from both CPU & GPU However the access in both cases is limited. More...
struct | Ogre::StagingBuffer::Destination

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Enumerations
enum | Ogre::StagingStallType { Ogre::STALL_NONE , Ogre::STALL_PARTIAL , Ogre::STALL_FULL , Ogre::NUM_STALL_TYPES }