OGRE-Next: Ogre::ResourceAccess Namespace Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::ResourceAccess Namespace Reference
Core » Resources

## Enumerations
enum | ResourceAccess { Undefined = 0x00 , Read = 0x01 , Write = 0x02 , ReadWrite = Read | Write }
| Enum identifying the texture access privilege. More...

## Functions
const char * | toString (ResourceAccess value)

## Enumeration Type Documentation

## ◆ ResourceAccess

enum Ogre::ResourceAccess::ResourceAccess

Enum identifying the texture access privilege.

Enumerator
Undefined |
Read |
Write |
ReadWrite |

## Function Documentation

## ◆ toString()

const char * Ogre::ResourceAccess::toString | ( | ResourceAccess | value | ) |