OGRE-Next: OgreD3D11HardwareBuffer.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreD3D11HardwareBuffer.h File Reference
`#include "OgreD3D11Prerequisites.h"`
`#include "OgreD3D11DeviceResource.h"`
`#include "OgreHardwareBuffer.h"`

## Classes
class | Ogre::v1::D3D11HardwareBuffer
| Base implementation of a D3D11 buffer, dealing with all the common aspects. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1