OGRE-Next: Ogre::VrData Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::VrData Struct Reference

`#include <OgreCamera.h>`

## Public Member Functions
void | set (const Matrix4 eyeToHead[2], const Matrix4 projectionMatrix[2])

## Public Attributes
Matrix4 | mHeadToEye [2]
Vector3 | mLeftToRight
Matrix4 | mProjectionMatrix [2]

## Member Function Documentation

## ◆ set()

void Ogre::VrData::set | ( | const Matrix4 | eyeToHead[2],
|  | const Matrix4 | projectionMatrix[2] )
| inline

References mHeadToEye, mLeftToRight, and mProjectionMatrix.

## Member Data Documentation

## ◆ mHeadToEye

Matrix4 Ogre::VrData::mHeadToEye[2]

Referenced by set().

## ◆ mLeftToRight

Vector3 Ogre::VrData::mLeftToRight

Referenced by set().

## ◆ mProjectionMatrix

Matrix4 Ogre::VrData::mProjectionMatrix[2]

Referenced by set().

The documentation for this struct was generated from the following file:

- OgreCamera.h