OGRE-Next: OgreMeshSerializerImpl.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreMeshSerializerImpl.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreAnimationTrack.h"`
`#include "OgreEdgeListBuilder.h"`
`#include "OgreKeyFrame.h"`
`#include "OgreSerializer.h"`
`#include "OgreVertexBoneAssignment.h"`

## Classes
class | Ogre::v1::MeshSerializerImpl
| Internal implementation of Mesh reading / writing for the latest version of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_1
| Class for providing backwards-compatibility for loading version 1.1 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_10
| Class for providing backwards-compatibility for loading version 1.10 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_2
| Class for providing backwards-compatibility for loading version 1.2 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_3
| Class for providing backwards-compatibility for loading version 1.3 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_4
| Class for providing backwards-compatibility for loading version 1.4 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_41
| Class for providing backwards-compatibility for loading version 1.41 of the .mesh format. More...
class | Ogre::v1::MeshSerializerImpl_v1_8
| Class for providing backwards-compatibility for loading version 1.8 of the .mesh format. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1