OGRE-Next: OgreCompositorPassSceneDef.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

Loading...
Searching...
No Matches
OgreCompositorPassSceneDef.h File Reference
`#include "../OgreCompositorPassDef.h"`
`#include "OgreMaterialManager.h"`
`#include "OgreRenderSystem.h"`
`#include "OgreRoot.h"`
`#include "OgreVisibilityFlags.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::CompositorPassSceneDef

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Enumerations
enum | Ogre::ShadowNodeRecalculation { Ogre::SHADOW_NODE_RECALCULATE , Ogre::SHADOW_NODE_REUSE , Ogre::SHADOW_NODE_FIRST_ONLY , Ogre::SHADOW_NODE_CASTER_PASS }