OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::v1::Entity Member List

This is the complete list of members for Ogre::v1::Entity, including all inherited members.

_deinitialise() | Ogre::v1::Entity |
_getBoneMatrices() const | Ogre::v1::Entity | inline
_getBuffersMarkedForAnimation() const | Ogre::v1::Entity | inline
_getHardwareVertexAnimVertexData() const | Ogre::v1::Entity |
_getLightList() | Ogre::MovableObject | inline
_getManager() const | Ogre::MovableObject | inline
_getNumBoneMatrices() const | Ogre::v1::Entity | inline
_getObjectData() | Ogre::MovableObject | inline
_getParentNodeFullTransform() const | Ogre::MovableObject |
_getSkelAnimTempBufferInfo() | Ogre::v1::Entity |
_getSkelAnimVertexData() const | Ogre::v1::Entity |
_getSoftwareVertexAnimVertexData() const | Ogre::v1::Entity |
_getVertexAnimTempBufferInfo() | Ogre::v1::Entity |
_initialise(bool forceReinitialise=false) | Ogre::v1::Entity |
_isAnimated() const | Ogre::v1::Entity |
_isSkeletonAnimated() const | Ogre::v1::Entity |
_markBuffersUsedForAnimation() | Ogre::v1::Entity |
_notifyAttached(Node *parent) override | Ogre::v1::Entity | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_updateAnimation() | Ogre::v1::Entity |
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::v1::Entity | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::v1::Entity |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
BIND_HARDWARE_MORPH enum value | Ogre::v1::Entity |
BIND_ORIGINAL enum value | Ogre::v1::Entity |
BIND_SOFTWARE_MORPH enum value | Ogre::v1::Entity |
BIND_SOFTWARE_SKELETAL enum value | Ogre::v1::Entity |
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static
c_DefaultLodMesh | Ogre::MovableObject | static
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static
chooseVertexDataForBinding(bool hasVertexAnim) | Ogre::v1::Entity |
clone() const | Ogre::v1::Entity |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static
detachFromParent() | Ogre::MovableObject |
EntitySet typedef | Ogre::v1::Entity |
getAllAnimationStates() const | Ogre::v1::Entity |
getAlwaysUpdateMainSkeleton() const | Ogre::v1::Entity | inline
getAnimableValueNames() const | Ogre::AnimableObject | inline
getAnimationState(const String &name) const | Ogre::v1::Entity |
getCachedDistanceToCamera() const | Ogre::MovableObject | inline
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline
getCastShadows() const | Ogre::MovableObject | inline
getCurrentMeshLod() const | Ogre::MovableObject | inline
getDefaultLightMask() | Ogre::MovableObject | inlinestatic
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic
getDisplaySkeleton() const | Ogre::v1::Entity |
getEdgeList() | Ogre::v1::Entity |
getId() const | Ogre::IdObject | inline
getLightMask() const | Ogre::MovableObject | inline
getListener() const | Ogre::MovableObject | inline
getLocalAabb() const | Ogre::MovableObject |
getLocalRadius() const | Ogre::MovableObject |
getManualLodLevel(size_t index) const | Ogre::v1::Entity |
getMesh() const | Ogre::v1::Entity |
getMovableType() const override | Ogre::v1::Entity | virtual
getName() const | Ogre::MovableObject | inline
getNumManualLodLevels() const | Ogre::v1::Entity |
getNumSubEntities() const | Ogre::v1::Entity |
getParentNode() const | Ogre::MovableObject | inline
getParentSceneNode() const | Ogre::MovableObject | inline
getQueryFlags() const | Ogre::MovableObject | inline
getRenderingDistance() const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup() const | Ogre::MovableObject | inline
getShadowRenderingDistance() const | Ogre::MovableObject | inline
getSkeleton() const | Ogre::v1::Entity | inline
getSkeletonInstance() const | Ogre::MovableObject | inline
getSkeletonInstanceSharingSet() const | Ogre::v1::Entity | inline
getSkipAnimationStateUpdate() const | Ogre::v1::Entity | inline
getSoftwareAnimationNormalsRequests() const | Ogre::v1::Entity | inline
getSoftwareAnimationRequests() const | Ogre::v1::Entity | inline
getSubEntity(size_t index) | Ogre::v1::Entity |
getSubEntity(size_t index) const | Ogre::v1::Entity |
getSubEntity(const String &name) | Ogre::v1::Entity |
getSubEntity(const String &name) const | Ogre::v1::Entity |
getUpdateBoundingBoxFromSkeleton() const | Ogre::v1::Entity | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVertexDataForBinding(bool casterPass) | Ogre::v1::Entity |
getVisibilityFlags() const | Ogre::MovableObject | inline
getVisible() const | Ogre::MovableObject | inline
getWorldAabb() const | Ogre::MovableObject |
getWorldAabbUpdated() | Ogre::MovableObject |
getWorldRadius() const | Ogre::MovableObject |
getWorldRadiusUpdated() | Ogre::MovableObject |
hasAnimationState(const String &name) const | Ogre::v1::Entity |
hasEdgeList() | Ogre::v1::Entity |
hasSkeleton() const | Ogre::v1::Entity | inline
hasVertexAnimation() const | Ogre::v1::Entity |
IdObject(IdType id) | Ogre::IdObject | inline
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual
isAttached() const | Ogre::MovableObject | inline
isHardwareAnimationEnabled() | Ogre::v1::Entity |
isInitialised() const | Ogre::v1::Entity | inline
isStatic() const | Ogre::MovableObject |
isVisible() const | Ogre::MovableObject |
Listener() | Ogre::Resource::Listener | inline
loadingComplete(Resource *res) override | Ogre::v1::Entity | virtual
mGlobalIndex | Ogre::MovableObject |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject |
MovableObjectArray typedef | Ogre::MovableObject |
mParentIndex | Ogre::MovableObject |
mRenderables | Ogre::MovableObject |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
preparingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual
queryLights() const | Ogre::MovableObject | inline
refreshAvailableAnimationState() | Ogre::v1::Entity |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::v1::Entity |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
SchemeHardwareAnimMap typedef | Ogre::v1::Entity |
setAlwaysUpdateMainSkeleton(bool update) | Ogre::v1::Entity | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setDatablock(HlmsDatablock *datablock) | Ogre::v1::Entity |
setDatablock(IdString datablockName) | Ogre::v1::Entity |
setDatablockOrMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::Entity |
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setDisplaySkeleton(bool display) | Ogre::v1::Entity |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline
setListener(Listener *listener) | Ogre::MovableObject | inline
setLocalAabb(const Aabb box) | Ogre::MovableObject |
setMaterial(const MaterialPtr &material) | Ogre::v1::Entity |
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::Entity |
setName(const String &name) | Ogre::MovableObject | inline
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::v1::Entity |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) override | Ogre::v1::Entity | virtual
setRenderQueueSubGroup(uint8 subGroup) | Ogre::v1::Entity |
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline
setSkipAnimationStateUpdate(bool skip) | Ogre::v1::Entity | inline
setStatic(bool bStatic) | Ogre::MovableObject |
setUpdateBoundingBoxFromSkeleton(bool update) | Ogre::v1::Entity |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
shareSkeletonInstanceWith(Entity *entity) | Ogre::v1::Entity |
sharesSkeletonInstance() const | Ogre::v1::Entity | inline
stopSharingSkeletonInstance() | Ogre::v1::Entity |
unloadingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static
VertexDataBindChoice enum name | Ogre::v1::Entity |
~AnimableObject() | Ogre::AnimableObject | virtual
~Entity() override | Ogre::v1::Entity |
~Listener() | Ogre::Resource::Listener | virtual
~MovableObject() | Ogre::MovableObject | virtual