Clipping
Keywords: Clipping, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> Clipping - 3D API clipping

> ## Usage

> Clipping = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable Direct3D primitive clipping. See the D3DRS_CLIPPING render state description for DirectX 9.

> The standard reset callback sets the Clipping state to bool(false).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> ClipPlane, ClipPlaneEnable