OGRE-Next: OgreDescriptorSetTexture.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreDescriptorSetTexture.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgrePixelFormatGpu.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::DescriptorSetTexture
| Descriptor sets describe what textures should be bound together in one place. More...
struct | Ogre::DescriptorSetTexture2
struct | Ogre::DescriptorSetTexture2::BufferSlot
struct | Ogre::DescriptorSetTexture2::Slot
struct | Ogre::DescriptorSetTexture2::TextureSlot

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>