OGRE-Next: Ogre::CompositorPassQuadDef::QuadTextureSource Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::CompositorPassQuadDef::QuadTextureSource Struct Reference

`#include <OgreCompositorPassQuadDef.h>`

## Public Member Functions
| QuadTextureSource (size_t _texUnitIdx, IdString _textureName)

## Public Attributes
IdString | textureName
| Name of the texture (can come from input channel, local textures, or global ones).
size_t | texUnitIdx
| Index of texture unit state to change.

## Constructor & Destructor Documentation

## ◆ QuadTextureSource()

Ogre::CompositorPassQuadDef::QuadTextureSource::QuadTextureSource | ( | size_t | _texUnitIdx,
|  | IdString | _textureName )
| inline

References textureName, and texUnitIdx.

## Member Data Documentation

## ◆ textureName

IdString Ogre::CompositorPassQuadDef::QuadTextureSource::textureName

Name of the texture (can come from input channel, local textures, or global ones).

Referenced by QuadTextureSource().

## ◆ texUnitIdx

size_t Ogre::CompositorPassQuadDef::QuadTextureSource::texUnitIdx

Index of texture unit state to change.

Referenced by QuadTextureSource().

The documentation for this struct was generated from the following file:

- OgreCompositorPassQuadDef.h