OGRE-Next: OgreMemorySTLAllocator.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreMemorySTLAllocator.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::STLAllocator< T, AllocPolicy >
struct | Ogre::STLAllocator< T, AllocPolicy >::rebind< U >
| the standard rebind mechanism More...
struct | Ogre::STLAllocatorBase< T >
| Wrapper class for operating as an STL container allocator. More...
struct | Ogre::STLAllocatorBase< const T >

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Functions
template<typename T, typename P, typename OtherAllocator>
bool | Ogre::operator!= (STLAllocator< T, P > const &, OtherAllocator const &)
| determine equality, can memory from another allocator be released by this allocator, (ISO C++)
template<typename T, typename T2, typename P>
bool | Ogre::operator!= (STLAllocator< T, P > const &, STLAllocator< T2, P > const &)
| determine equality, can memory from another allocator be released by this allocator, (ISO C++)
template<typename T, typename P, typename OtherAllocator>
bool | Ogre::operator== (STLAllocator< T, P > const &, OtherAllocator const &)
| determine equality, can memory from another allocator be released by this allocator, (ISO C++)
template<typename T, typename T2, typename P>
bool | Ogre::operator== (STLAllocator< T, P > const &, STLAllocator< T2, P > const &)
| determine equality, can memory from another allocator be released by this allocator, (ISO C++)