OGRE-Next: OgreCompositorPass.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreCompositorPass.h File Reference
`#include "Compositor/Pass/OgreCompositorPassDef.h"`
`#include "OgrePixelFormatGpu.h"`
`#include "ogrestd/map.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::CompositorPass
| Abstract class for compositor passes. More...
struct | Ogre::CompositorTexture

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef vector< CompositorTexture >::type | Ogre::CompositorTextureVec