OGRE-Next: Ogre::SphereSceneQuery Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::SphereSceneQuery Class Reference
Core | Component » Scene

Specialises the SceneQuery class for querying within a sphere. More...

`#include <OgreSceneQuery.h>`

Inheritance diagram for Ogre::SphereSceneQuery:
[legend]

## Public Member Functions
| SphereSceneQuery (SceneManager *mgr)
virtual | ~SphereSceneQuery ()
const Sphere & | getSphere () const
| Gets the sphere which is being used for this query.
void | setSphere (const Sphere &sphere)
| Sets the sphere which is to be used for this query.
Public Member Functions inherited from Ogre::RegionSceneQuery
| RegionSceneQuery (SceneManager *mgr)
| Standard constructor, should be called by SceneManager.
| ~RegionSceneQuery () override
virtual void | clearResults ()
| Clears the results of the last query execution.
virtual SceneQueryResult & | execute ()
| Executes the query, returning the results back in one list.
virtual void | execute (SceneQueryListener *listener)=0
| Executes the query and returns each match through a listener interface.
virtual SceneQueryResult & | getLastResults () const
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.
bool | queryResult (MovableObject *first) override
| Self-callback in order to deal with execute which returns collection.
bool | queryResult (SceneQuery::WorldFragment *fragment) override
| Self-callback in order to deal with execute which returns collection.
Public Member Functions inherited from Ogre::SceneQuery
| SceneQuery (SceneManager *mgr)
| Standard constructor, should be called by SceneManager.
virtual | ~SceneQuery ()
virtual uint32 | getQueryMask () const
| Returns the current mask for this query.
virtual const set< WorldFragmentType >::type * | getSupportedWorldFragmentTypes () const
| Returns the types of world fragments this query supports.
virtual WorldFragmentType | getWorldFragmentType () const
| Gets the current world fragment types to be returned from the query.
virtual void | setQueryMask (uint32 mask)
| Sets the mask for results of this query.
virtual void | setWorldFragmentType (enum WorldFragmentType wft)
| Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.
Public Member Functions inherited from Ogre::SceneQueryListener
virtual | ~SceneQueryListener ()

## Additional Inherited Members
Public Types inherited from Ogre::SceneQuery
enum | WorldFragmentType { WFT_NONE , WFT_PLANE_BOUNDED_REGION , WFT_SINGLE_INTERSECTION , WFT_CUSTOM_GEOMETRY , WFT_RENDER_OPERATION }
| This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More...
Public Attributes inherited from Ogre::SceneQuery
uint8 | mFirstRq
uint8 | mLastRq

## Detailed Description

Specialises the SceneQuery class for querying within a sphere.

## Constructor & Destructor Documentation

## ◆ SphereSceneQuery()

Ogre::SphereSceneQuery::SphereSceneQuery | ( | SceneManager * | mgr | ) |

## ◆ ~SphereSceneQuery()

virtual Ogre::SphereSceneQuery::~SphereSceneQuery | ( |  | ) |
| virtual

## Member Function Documentation

## ◆ getSphere()

const Sphere & Ogre::SphereSceneQuery::getSphere | ( |  | ) | const

Gets the sphere which is being used for this query.

## ◆ setSphere()

void Ogre::SphereSceneQuery::setSphere | ( | const Sphere & | sphere | ) |

Sets the sphere which is to be used for this query.

The documentation for this class was generated from the following file:

- OgreSceneQuery.h