OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::D3D11VaoManager Member List

This is the complete list of members for Ogre::D3D11VaoManager, including all inherited members.

_beginFrame() override | Ogre::D3D11VaoManager | virtual
_createD3DResources() | Ogre::D3D11VaoManager |
_destroyD3DResources() | Ogre::D3D11VaoManager |
_forceCreateDelayedImmutableBuffers() | Ogre::D3D11VaoManager |
_getDynamicBufferCurrentFrameNoWait() const | Ogre::VaoManager | inline
_notifyStagingBufferEnteredZeroRef(StagingBuffer *stagingBuffer) | Ogre::VaoManager |
_notifyStagingBufferLeftZeroRef(StagingBuffer *stagingBuffer) | Ogre::VaoManager |
_update() override | Ogre::D3D11VaoManager | virtual
_waitUntilCommitedCommandBufferCompleted() | Ogre::VaoManager | inlinevirtual
bindDrawId(uint32 bindSlotId) | Ogre::D3D11VaoManager |
BlockVec typedef | Ogre::D3D11VaoManager |
calculateVertexSize(const VertexElement2Vec &vertexElements) | Ogre::VaoManager | static
cleanupEmptyPools() override | Ogre::D3D11VaoManager | virtual
createAsyncTicket(BufferPacked *creator, StagingBuffer *stagingBuffer, size_t elementStart, size_t elementCount) override | Ogre::D3D11VaoManager | virtual
createConstBuffer(size_t sizeBytes, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createFence(D3D11Device &device) | Ogre::D3D11VaoManager | static
createFence() | Ogre::D3D11VaoManager |
createIndexBuffer(IndexBufferPacked::IndexType indexType, size_t numIndices, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createIndirectBuffer(size_t sizeBytes, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createReadOnlyBuffer(PixelFormatGpu pixelFormat, size_t sizeBytes, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createStagingBuffer(size_t sizeBytes, bool forUpload) override | Ogre::D3D11VaoManager | virtual
createTexBuffer(PixelFormatGpu pixelFormat, size_t sizeBytes, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createUavBuffer(size_t numElements, uint32 bytesPerElement, uint32 bindFlags, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
createVertexArrayObject(const VertexBufferPackedVec &vertexBuffers, IndexBufferPacked *indexBuffer, OperationType opType) | Ogre::VaoManager |
createVertexBuffer(const VertexElement2Vec &vertexElements, size_t numVertices, BufferType bufferType, void *initialData, bool keepAsShadow) | Ogre::VaoManager |
D3D11VaoManager(bool supportsIndirectBuffers, D3D11Device &device, D3D11RenderSystem *renderSystem, const NameValuePairList *params) | Ogre::D3D11VaoManager |
deleteStagingBuffers() | Ogre::VaoManager |
destroyConstBuffer(ConstBufferPacked *constBuffer) | Ogre::VaoManager |
destroyIndexBuffer(IndexBufferPacked *indexBuffer) | Ogre::VaoManager |
destroyIndirectBuffer(IndirectBufferPacked *indirectBuffer) | Ogre::VaoManager |
destroyReadOnlyBuffer(ReadOnlyBufferPacked *readOnlyBuffer) | Ogre::VaoManager |
destroyTexBuffer(TexBufferPacked *texBuffer) | Ogre::VaoManager |
destroyUavBuffer(UavBufferPacked *uavBuffer) | Ogre::VaoManager |
destroyVertexArrayObject(VertexArrayObject *vao) | Ogre::VaoManager |
destroyVertexBuffer(VertexBufferPacked *vertexBuffer) | Ogre::VaoManager |
getConstBufferAlignment() const | Ogre::VaoManager | inline
getConstBufferMaxSize() const | Ogre::VaoManager | inline
getD3D11RenderSystem() const | Ogre::D3D11VaoManager | inline
getDefaultStagingBufferLifetime() const | Ogre::VaoManager | inline
getDefaultStagingBufferUnfencedTime() const | Ogre::VaoManager | inline
getDevice() const | Ogre::D3D11VaoManager | inline
getDynamicBufferMultiplier() const | Ogre::VaoManager | inline
getFrameCount() | Ogre::VaoManager | inline
getMemoryStats(MemoryStatsEntryVec &outStats, size_t &outCapacityBytes, size_t &outFreeBytes, Log *log, bool &outIncludesTextures) const override | Ogre::D3D11VaoManager | virtual
getReadOnlyBufferMaxSize() const | Ogre::VaoManager | inline
getSplicingHelperBuffer() | Ogre::D3D11VaoManager |
getStagingBuffer(size_t minSizeBytes, bool forUpload) | Ogre::VaoManager |
getTexBufferAlignment() const | Ogre::VaoManager | inline
getTexBufferMaxSize() const | Ogre::VaoManager | inline
getTimer() | Ogre::VaoManager | inline
getUavBufferAlignment() const | Ogre::VaoManager | inline
getUavBufferMaxSize() const | Ogre::VaoManager | inline
isFrameFinished(uint32 frameCount) override | Ogre::D3D11VaoManager | virtual
MemoryStatsEntryVec typedef | Ogre::VaoManager |
mergeContiguousBlocks(BlockVec::iterator blockToMerge, BlockVec &blocks) | Ogre::D3D11VaoManager | static
queryIsDone(ID3D11Query *fenceName, ID3D11DeviceContextN *deviceContext) | Ogre::D3D11VaoManager | static
queryIsDone(ID3D11Query *fenceName) | Ogre::D3D11VaoManager |
readOnlyIsTexBuffer() const | Ogre::VaoManager | inline
setDefaultStagingBufferlifetime(uint32 lifetime, uint32 unfencedTime) | Ogre::VaoManager |
StrideChangerVec typedef | Ogre::D3D11VaoManager |
supportsBaseInstance() const | Ogre::VaoManager | inline
supportsIndirectBuffers() const | Ogre::VaoManager | inline
supportsPersistentMapping() const | Ogre::VaoManager | inline
VaoManager(const NameValuePairList *params) | Ogre::VaoManager |
waitFor(ID3D11Query *fenceName, ID3D11DeviceContextN *deviceContext) | Ogre::D3D11VaoManager | static
waitFor(ID3D11Query *fenceName) | Ogre::D3D11VaoManager |
waitForSpecificFrameToFinish(uint32 frameCount) override | Ogre::D3D11VaoManager | virtual
waitForTailFrameToFinish() override | Ogre::D3D11VaoManager | virtual
~D3D11VaoManager() override | Ogre::D3D11VaoManager |
~VaoManager() | Ogre::VaoManager | virtual