OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::v1::AnimationState Member List

This is the complete list of members for Ogre::v1::AnimationState, including all inherited members.

_setBlendMask(const BoneBlendMask *blendMask) | Ogre::v1::AnimationState |
_setBlendMaskData(const float *blendMaskData) | Ogre::v1::AnimationState |
addTime(Real offset) | Ogre::v1::AnimationState |
AnimationState(const String &animName, AnimationStateSet *parent, Real timePos, Real length, Real weight=1.0, bool enabled=false) | Ogre::v1::AnimationState |
AnimationState(AnimationStateSet *parent, const AnimationState &rhs) | Ogre::v1::AnimationState |
BoneBlendMask typedef | Ogre::v1::AnimationState |
copyStateFrom(const AnimationState &animState) | Ogre::v1::AnimationState |
createBlendMask(size_t blendMaskSizeHint, float initialWeight=1.0f) | Ogre::v1::AnimationState |
destroyBlendMask() | Ogre::v1::AnimationState |
getAnimationName() const | Ogre::v1::AnimationState |
getBlendMask() const | Ogre::v1::AnimationState | inline
getBlendMaskEntry(size_t boneHandle) const | Ogre::v1::AnimationState | inline
getEnabled() const | Ogre::v1::AnimationState |
getLength() const | Ogre::v1::AnimationState |
getLoop() const | Ogre::v1::AnimationState | inline
getParent() const | Ogre::v1::AnimationState | inline
getTimePosition() const | Ogre::v1::AnimationState |
getWeight() const | Ogre::v1::AnimationState |
hasBlendMask() const | Ogre::v1::AnimationState | inline
hasEnded() const | Ogre::v1::AnimationState |
operator!=(const AnimationState &rhs) const | Ogre::v1::AnimationState |
operator==(const AnimationState &rhs) const | Ogre::v1::AnimationState |
setBlendMaskEntry(size_t boneHandle, float weight) | Ogre::v1::AnimationState |
setEnabled(bool enabled) | Ogre::v1::AnimationState |
setLength(Real len) | Ogre::v1::AnimationState |
setLoop(bool loop) | Ogre::v1::AnimationState | inline
setTimePosition(Real timePos) | Ogre::v1::AnimationState |
setWeight(Real weight) | Ogre::v1::AnimationState |
~AnimationState() | Ogre::v1::AnimationState | virtual