OGRE-Next: OgreShaderPrimitives.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreShaderPrimitives.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreMatrix4.h"`
`#include "OgreVector2.h"`
`#include "OgreVector3.h"`
`#include "OgreVector4.h"`

## Classes
struct | Ogre::float2
struct | Ogre::float4
struct | Ogre::float4x3
struct | Ogre::float4x4
struct | Ogre::type4< T >
struct | Ogre::uint4

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>