OGRE-Next: Ogre::LodInputProviderBuffer Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::LodInputProviderBuffer Class Reference

`#include <OgreLodInputProviderBuffer.h>`

Inheritance diagram for Ogre::LodInputProviderBuffer:
[legend]

## Public Member Functions
| LodInputProviderBuffer (v1::MeshPtr mesh)
void | initData (LodData *data) override
| Called when the data should be filled with the input.
Public Member Functions inherited from Ogre::LodInputProvider
virtual | ~LodInputProvider ()

## Constructor & Destructor Documentation

## ◆ LodInputProviderBuffer()

Ogre::LodInputProviderBuffer::LodInputProviderBuffer | ( | v1::MeshPtr | mesh | ) |

## Member Function Documentation

## ◆ initData()

void Ogre::LodInputProviderBuffer::initData | ( | LodData * | data | ) |
| overridevirtual

Called when the data should be filled with the input.

Implements Ogre::LodInputProvider.

References Ogre::LogManager::getSingleton(), and Ogre::LodData::getVectorIDFromPointer().

The documentation for this class was generated from the following file:

- OgreLodInputProviderBuffer.h