OGRE-Next: OgreOverlayElement.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreOverlayElement.h File Reference
`#include "OgreOverlayPrerequisites.h"`
`#include "OgreColourValue.h"`
`#include "OgreOverlayElementCommands.h"`
`#include "OgreRenderable.h"`
`#include "OgreStringInterface.h"`
`#include "OgreUTFString.h"`

## Classes
class | Ogre::v1::OverlayElement
| Abstract definition of a 2D element to be displayed in an Overlay. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1

## Macros
#define | OGRE_DEREF_DISPLAYSTRING_ITERATOR(it)

## Typedefs
typedef String | Ogre::v1::DisplayString

## Enumerations
enum | Ogre::v1::GuiHorizontalAlignment { Ogre::v1::GHA_LEFT , Ogre::v1::GHA_CENTER , Ogre::v1::GHA_RIGHT }
| Enum describing where '0' is in relation to the parent in the horizontal dimension. More...
enum | Ogre::v1::GuiMetricsMode { Ogre::v1::GMM_RELATIVE , Ogre::v1::GMM_PIXELS , Ogre::v1::GMM_RELATIVE_ASPECT_ADJUSTED }
| Enum describing how the position / size of an element is to be recorded. More...
enum | Ogre::v1::GuiVerticalAlignment { Ogre::v1::GVA_TOP , Ogre::v1::GVA_CENTER , Ogre::v1::GVA_BOTTOM }
| Enum describing where '0' is in relation to the parent in the vertical dimension. More...