OGRE-Next: OgreNULLDynamicBuffer.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreNULLDynamicBuffer.h File Reference
`#include "OgreGL3PlusPrerequisites.h"`
`#include "Vao/OgreBufferPacked.h"`

## Classes
class | Ogre::GL3PlusDynamicBuffer
| GL3+ doesn't support mapping the same buffer twice even if the regions don't overlap. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>