OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::GLSLMonolithicProgramManager Member List

This is the complete list of members for Ogre::GLSLMonolithicProgramManager, including all inherited members.

extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename) | Ogre::GLSLProgramManager |
extractUniformsFromProgram(GLuint programObject, const GpuConstantDefinitionMap *vertexConstantDefs, const GpuConstantDefinitionMap *hullConstantDefs, const GpuConstantDefinitionMap *domainConstantDefs, const GpuConstantDefinitionMap *geometryConstantDefs, const GpuConstantDefinitionMap *fragmentConstantDefs, const GpuConstantDefinitionMap *computeConstantDefs, GLUniformReferenceList &uniformList) | Ogre::GLSLProgramManager |
getActiveMonolithicProgram() | Ogre::GLSLMonolithicProgramManager |
getSingleton() | Ogre::GLSLMonolithicProgramManager | static
getSingletonPtr() | Ogre::GLSLMonolithicProgramManager | static
GLSLMonolithicProgramManager(const GL3PlusSupport &support) | Ogre::GLSLMonolithicProgramManager |
GLSLProgramManager(const GL3PlusSupport &support) | Ogre::GLSLProgramManager |
setActiveComputeShader(GLSLShader *computeGpuProgram) | Ogre::GLSLMonolithicProgramManager |
setActiveDomainShader(GLSLShader *domainGpuProgram) | Ogre::GLSLMonolithicProgramManager |
setActiveFragmentShader(GLSLShader *fragmentGpuProgram) | Ogre::GLSLMonolithicProgramManager |
setActiveGeometryShader(GLSLShader *geometryGpuProgram) | Ogre::GLSLMonolithicProgramManager |
setActiveHullShader(GLSLShader *hullGpuProgram) | Ogre::GLSLMonolithicProgramManager |
setActiveVertexShader(GLSLShader *vertexGpuProgram) | Ogre::GLSLMonolithicProgramManager |
~GLSLMonolithicProgramManager() | Ogre::GLSLMonolithicProgramManager |
~Singleton() | Ogre::Singleton< GLSLMonolithicProgramManager > | inline