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<area shape="rect" id="Node000001" title="Base class for GL Render Textures." alt="" coords="5,81,201,109"/>
<area shape="rect" id="Node000002" title=" " alt="" coords="45,5,161,33"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="105,47,105,82,101,80,101,51"/>
</map>
