<map id="Ogre::v1::D3D11HardwareBufferManager" name="Ogre::v1::D3D11HardwareBufferManager">
<area shape="rect" id="Node000001" title="D3D11HardwareBufferManagerBase as a Singleton." alt="" coords="91,266,322,311"/>
<area shape="rect" id="Node000002" href="$class_ogre_1_1v1_1_1_hardware_buffer_manager.html" title="Singleton wrapper for hardware buffer manager." alt="" coords="113,174,300,218"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="208,232,209,268,204,265,205,236"/>
<area shape="rect" id="Node000003" href="$class_ogre_1_1v1_1_1_hardware_buffer_manager_base.html" title="Base definition of a hardware buffer manager." alt="" coords="5,81,192,126"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="136,133,183,173,178,174,135,138"/>
<area shape="rect" id="Node000004" title=" " alt="" coords="11,5,186,33"/>
<area shape="poly" id="edge3_Node000003_Node000004" title=" " alt="" coords="99,46,101,81,96,80,98,51"/>
<area shape="rect" id="Node000005" href="$class_ogre_1_1_singleton.html" title=" " alt="" coords="216,81,416,126"/>
<area shape="poly" id="edge4_Node000002_Node000005" title=" " alt="" coords="281,134,234,175,231,171,276,137"/>
</map>
