OGRE-Next: OgreUnifiedHighLevelGpuProgram.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreUnifiedHighLevelGpuProgram.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreHighLevelGpuProgram.h"`
`#include "OgreHighLevelGpuProgramManager.h"`

## Classes
class | Ogre::UnifiedHighLevelGpuProgram
| Specialisation of HighLevelGpuProgram which just delegates its implementation to one other high level program, allowing a single program definition to represent one supported program from a number of options. More...
class | Ogre::UnifiedHighLevelGpuProgram::CmdDelegate
| Command object for setting delegate (can set more than once). More...
class | Ogre::UnifiedHighLevelGpuProgramFactory
| Factory class for Unified programs. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>