OGRE-Next: OgreVulkanMappings.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

Loading...
Searching...
No Matches
OgreVulkanMappings.h File Reference
`#include <SPIRV-Reflect/include/spirv/unified1/spirv.h>`
`#include "OgreVulkanPrerequisites.h"`
`#include "OgreBlendMode.h"`
`#include "OgreHlmsPso.h"`
`#include "OgreHlmsSamplerblock.h"`
`#include "OgrePixelFormatGpu.h"`
`#include "OgreTextureGpu.h"`
`#include "vulkan/vulkan_core.h"`

## Classes
class | Ogre::VulkanMappings

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>