OGRE-Next: OgreSceneNode.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreSceneNode.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreNode.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::SceneNode
| Class representing a node in the scene graph. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef map< SkeletonInstance *, BoneVec >::type | Ogre::BonesPerSkeletonInstance
typedef vector< Bone * >::type | Ogre::BoneVec