OGRE-Next: OgreHighLevelGpuProgram.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreHighLevelGpuProgram.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreGpuProgram.h"`

## Classes
class | Ogre::HighLevelGpuProgram
| Abstract base class representing a high-level program (a vertex or fragment program). More...
class | Ogre::HighLevelGpuProgram::CmdEnableIncludeHeader
| Command object for enabling include in shaders. More...
class | Ogre::HighLevelGpuProgram::CmdUseHlmsParser
| Command object for using Hlms parser. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>