OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::MovableObject Member List

This is the complete list of members for Ogre::MovableObject, including all inherited members.

_getLightList() | Ogre::MovableObject | inline
_getManager() const | Ogre::MovableObject | inline
_getObjectData() | Ogre::MovableObject | inline
_getParentNodeFullTransform() const | Ogre::MovableObject |
_notifyAttached(Node *parent) | Ogre::MovableObject | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) | Ogre::MovableObject | inlinevirtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static
c_DefaultLodMesh | Ogre::MovableObject | static
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static
detachFromParent() | Ogre::MovableObject |
getAnimableValueNames() const | Ogre::AnimableObject | inline
getCachedDistanceToCamera() const | Ogre::MovableObject | inline
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline
getCastShadows() const | Ogre::MovableObject | inline
getCurrentMeshLod() const | Ogre::MovableObject | inline
getDefaultLightMask() | Ogre::MovableObject | inlinestatic
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic
getId() const | Ogre::IdObject | inline
getLightMask() const | Ogre::MovableObject | inline
getListener() const | Ogre::MovableObject | inline
getLocalAabb() const | Ogre::MovableObject |
getLocalRadius() const | Ogre::MovableObject |
getMovableType() const =0 | Ogre::MovableObject | pure virtual
getName() const | Ogre::MovableObject | inline
getParentNode() const | Ogre::MovableObject | inline
getParentSceneNode() const | Ogre::MovableObject | inline
getQueryFlags() const | Ogre::MovableObject | inline
getRenderingDistance() const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup() const | Ogre::MovableObject | inline
getShadowRenderingDistance() const | Ogre::MovableObject | inline
getSkeletonInstance() const | Ogre::MovableObject | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVisibilityFlags() const | Ogre::MovableObject | inline
getVisible() const | Ogre::MovableObject | inline
getWorldAabb() const | Ogre::MovableObject |
getWorldAabbUpdated() | Ogre::MovableObject |
getWorldRadius() const | Ogre::MovableObject |
getWorldRadiusUpdated() | Ogre::MovableObject |
IdObject(IdType id) | Ogre::IdObject | inline
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual
isAttached() const | Ogre::MovableObject | inline
isStatic() const | Ogre::MovableObject |
isVisible() const | Ogre::MovableObject |
LodStrategy::lodSet(ObjectData &t, Real lodValues[ARRAY_PACKED_REALS]) | Ogre::MovableObject | friend
LodStrategy::lodUpdateImpl(const size_t numNodes, ObjectData t, const Camera *camera, Real bias) const | Ogre::MovableObject | friend
mGlobalIndex | Ogre::MovableObject |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject |
MovableObjectArray typedef | Ogre::MovableObject |
mParentIndex | Ogre::MovableObject |
mRenderables | Ogre::MovableObject |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
queryLights() const | Ogre::MovableObject | inline
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline
setListener(Listener *listener) | Ogre::MovableObject | inline
setLocalAabb(const Aabb box) | Ogre::MovableObject |
setName(const String &name) | Ogre::MovableObject | inline
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline
setStatic(bool bStatic) | Ogre::MovableObject |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static
~AnimableObject() | Ogre::AnimableObject | virtual
~MovableObject() | Ogre::MovableObject | virtual