OGRE-Next: OgreShaderParams.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreShaderParams.h File Reference
`#include "OgreGpuProgramParams.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::ShaderParams
| The purpose of this class is to contain a set of both auto and manual parameters that may apply to multiple shaders; without having the shader to be created first (the drawback of GpuProgramParameters). More...
struct | Ogre::ShaderParams::AutoParam
struct | Ogre::ShaderParams::ManualParam
struct | Ogre::ShaderParams::ManualParamEx
struct | Ogre::ShaderParams::Param

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>