OGRE-Next: OgreCompositorChannel.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreCompositorChannel.h File Reference
`#include "OgrePrerequisites.h"`
`#include "Compositor/OgreCompositorCommon.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef TextureGpu * | Ogre::CompositorChannel
| A channel in the compositor transports textures between nodes.
typedef vector< CompositorChannel >::type | Ogre::CompositorChannelVec