OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::Matrix4 Member List

This is the complete list of members for Ogre::Matrix4, including all inherited members.

_m | Ogre::Matrix4 |
adjoint() const | Ogre::Matrix4 |
CLIPSPACE2DTOIMAGESPACE | Ogre::Matrix4 | static
concatenate(const Matrix4 &m2) const | Ogre::Matrix4 | inline
concatenateAffine(const Matrix4 &m2) const | Ogre::Matrix4 | inline
decomposition(Vector3 &position, Vector3 &scale, Quaternion &orientation) const | Ogre::Matrix4 |
determinant() const | Ogre::Matrix4 |
extract3x3Matrix(Matrix3 &m3x3) const | Ogre::Matrix4 | inline
extractQuaternion() const | Ogre::Matrix4 | inline
getScale(const Vector3 &v) | Ogre::Matrix4 | inlinestatic
getScale(Real s_x, Real s_y, Real s_z) | Ogre::Matrix4 | inlinestatic
getTrans() const | Ogre::Matrix4 | inline
getTrans(const Vector3 &v) | Ogre::Matrix4 | inlinestatic
getTrans(Real t_x, Real t_y, Real t_z) | Ogre::Matrix4 | inlinestatic
hasNegativeScale() const | Ogre::Matrix4 | inline
hasScale() const | Ogre::Matrix4 | inline
IDENTITY | Ogre::Matrix4 | static
inverse() const | Ogre::Matrix4 |
inverseAffine() const | Ogre::Matrix4 |
isAffine() const | Ogre::Matrix4 | inline
m | Ogre::Matrix4 |
makeInverseTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation) | Ogre::Matrix4 |
makeTrans(const Vector3 &v) | Ogre::Matrix4 | inline
makeTrans(Real tx, Real ty, Real tz) | Ogre::Matrix4 | inline
makeTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation) | Ogre::Matrix4 |
Matrix4() | Ogre::Matrix4 | inline
Matrix4(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23, Real m30, Real m31, Real m32, Real m33) | Ogre::Matrix4 | inline
Matrix4(const Real *arr) | Ogre::Matrix4 | inline
Matrix4(const Matrix3 &m3x3) | Ogre::Matrix4 | inline
Matrix4(const Quaternion &rot) | Ogre::Matrix4 | inline
operator!=(const Matrix4 &m2) const | Ogre::Matrix4 | inline
operator*(const Matrix4 &m2) const | Ogre::Matrix4 | inline
operator*(const Vector3 &v) const | Ogre::Matrix4 | inline
operator*(const Vector4 &v) const | Ogre::Matrix4 | inline
operator*(const Plane &p) const | Ogre::Matrix4 | inline
operator*(Real scalar) const | Ogre::Matrix4 | inline
operator+(const Matrix4 &m2) const | Ogre::Matrix4 | inline
operator-(const Matrix4 &m2) const | Ogre::Matrix4 | inline
operator<<(std::ostream &o, const Matrix4 &mat) | Ogre::Matrix4 | friend
operator=(const Matrix3 &mat3) | Ogre::Matrix4 | inline
operator==(const Matrix4 &m2) const | Ogre::Matrix4 | inline
operator[](size_t iRow) | Ogre::Matrix4 | inline
operator[](size_t iRow) const | Ogre::Matrix4 | inline
setScale(const Vector3 &v) | Ogre::Matrix4 | inline
setTrans(const Vector3 &v) | Ogre::Matrix4 | inline
swap(Matrix4 &other) | Ogre::Matrix4 | inline
transformAffine(const Vector3 &v) const | Ogre::Matrix4 | inline
transformAffine(const Vector4 &v) const | Ogre::Matrix4 | inline
transformDirectionAffine(const Vector3 &v) const | Ogre::Matrix4 | inline
transpose() const | Ogre::Matrix4 | inline
ZERO | Ogre::Matrix4 | static
ZEROAFFINE | Ogre::Matrix4 | static