OGRE-Next: OgreD3D11Prerequisites.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreD3D11Prerequisites.h File Reference
`#include "OgrePrerequisites.h"`
`#include "WIN32/OgreMinGWSupport.h"`
`#include "WIN32/OgreComPtr.h"`
`#include <d3d11.h>`
`#include "OgreD3D11LegacySDKEmulation.h"`
`#include <d3d11shader.h>`
`#include <d3dcompiler.h>`

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1

## Macros
#define | _OgreD3D11Export
#define | NOMINMAX
#define | SAFE_DELETE(p)
#define | SAFE_DELETE_ARRAY(p)
#define | SAFE_RELEASE(p)

## Typedefs
typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr

## Macro Definition Documentation

## ◆ _OgreD3D11Export

#define _OgreD3D11Export

## ◆ NOMINMAX

#define NOMINMAX

## ◆ SAFE_DELETE

#define SAFE_DELETE | ( |  | p | ) |

Value:
{ \
if( p ) \
{ \
delete( p ); \
( p ) = NULL; \
} \
}

## ◆ SAFE_DELETE_ARRAY

#define SAFE_DELETE_ARRAY | ( |  | p | ) |

Value:
{ \
if( p ) \
{ \
delete[]( p ); \
( p ) = NULL; \
} \
}

## ◆ SAFE_RELEASE

#define SAFE_RELEASE | ( |  | p | ) |

Value:
{ \
if( p ) \
{ \
( p )->Release(); \
( p ) = NULL; \
} \
}