OGRE-Next: OgreTexBufferPacked.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreTexBufferPacked.h File Reference
`#include "OgrePixelFormatGpu.h"`
`#include "Vao/OgreBufferPacked.h"`

## Classes
class | Ogre::TexBufferPacked
| Represents Texture buffers (also known as tbuffers in D3D11). More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>