OGRE-Next: Ogre::GLES2OldVertexArrayObject Class Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::GLES2OldVertexArrayObject Class Reference

Specialisation of VertexDeclaration for OpenGL ES 2 Vertex Array Object usage. More...

`#include <OgreGLES2VertexArrayObject.h>`

## Public Member Functions
| GLES2OldVertexArrayObject ()
| ~GLES2OldVertexArrayObject ()
void | bind ()
| Bind a VAO.
bool | isInitialised ()
void | setInitialised (bool flag)

## Detailed Description

Specialisation of VertexDeclaration for OpenGL ES 2 Vertex Array Object usage.

## Constructor & Destructor Documentation

## ◆ GLES2OldVertexArrayObject()

Ogre::GLES2OldVertexArrayObject::GLES2OldVertexArrayObject | ( |  | ) |

## ◆ ~GLES2OldVertexArrayObject()

Ogre::GLES2OldVertexArrayObject::~GLES2OldVertexArrayObject | ( |  | ) |

## Member Function Documentation

## ◆ bind()

void Ogre::GLES2OldVertexArrayObject::bind | ( |  | ) |

Bind a VAO.

## ◆ isInitialised()

bool Ogre::GLES2OldVertexArrayObject::isInitialised | ( |  | ) |
| inline

## ◆ setInitialised()

void Ogre::GLES2OldVertexArrayObject::setInitialised | ( | bool | flag | ) |
| inline

The documentation for this class was generated from the following file:

- OgreGLES2VertexArrayObject.h