OGRE-Next: Ogre::ComputeProperty Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::ComputeProperty Struct Reference
Component » Material

`#include <OgreHlmsCompute.h>`

## Static Public Attributes
static const IdString | MaxTextureSlot
static const IdString | MaxUavSlot
static const IdString | NumTextureSlots
static const IdString | NumThreadGroupsX
static const IdString | NumThreadGroupsY
static const IdString | NumThreadGroupsZ
static const IdString | NumUavSlots
static const char * | Texture
static const IdString | ThreadsPerGroupX
static const IdString | ThreadsPerGroupY
static const IdString | ThreadsPerGroupZ
static const IdString | TypedUavLoad
static const char * | Uav

## Member Data Documentation

## ◆ MaxTextureSlot

const IdString Ogre::ComputeProperty::MaxTextureSlot
| static

## ◆ MaxUavSlot

const IdString Ogre::ComputeProperty::MaxUavSlot
| static

## ◆ NumTextureSlots

const IdString Ogre::ComputeProperty::NumTextureSlots
| static

## ◆ NumThreadGroupsX

const IdString Ogre::ComputeProperty::NumThreadGroupsX
| static

## ◆ NumThreadGroupsY

const IdString Ogre::ComputeProperty::NumThreadGroupsY
| static

## ◆ NumThreadGroupsZ

const IdString Ogre::ComputeProperty::NumThreadGroupsZ
| static

## ◆ NumUavSlots

const IdString Ogre::ComputeProperty::NumUavSlots
| static

## ◆ Texture

const char* Ogre::ComputeProperty::Texture
| static

## ◆ ThreadsPerGroupX

const IdString Ogre::ComputeProperty::ThreadsPerGroupX
| static

## ◆ ThreadsPerGroupY

const IdString Ogre::ComputeProperty::ThreadsPerGroupY
| static

## ◆ ThreadsPerGroupZ

const IdString Ogre::ComputeProperty::ThreadsPerGroupZ
| static

## ◆ TypedUavLoad

const IdString Ogre::ComputeProperty::TypedUavLoad
| static

## ◆ Uav

const char* Ogre::ComputeProperty::Uav
| static

The documentation for this struct was generated from the following file:

- OgreHlmsCompute.h