OGRE-Next: OgrePredefinedControllers.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgrePredefinedControllers.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreController.h"`
`#include "OgreFrameListener.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::AnimationControllerFunction
| Predefined controller function for dealing with animation. More...
class | Ogre::FloatGpuParameterControllerValue
| Predefined controller value for setting a single floating- point value in a constant parameter of a vertex or fragment program. More...
class | Ogre::FrameTimeControllerValue
| Predefined controller value for getting the latest frame time. More...
class | Ogre::LinearControllerFunction
| Predefined controller function based on linear function interpolation. More...
class | Ogre::PassthroughControllerFunction
| Predefined controller function which just passes through the original source directly to dest. More...
class | Ogre::ScaleControllerFunction
| Predefined controller function which simply scales an input to an output value. More...
class | Ogre::TexCoordModifierControllerValue
| Predefined controller value for getting / setting a texture coordinate modifications (scales and translates). More...
class | Ogre::TextureFrameControllerValue
| Predefined controller value for getting / setting the frame number of a texture layer. More...
class | Ogre::WaveformControllerFunction
| Predefined controller function based on a waveform. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>