OGRE-Next: Ogre::MaterialScriptProgramDefinition Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::MaterialScriptProgramDefinition Struct Reference
Core » Materials

Struct for holding a program definition which is in progress. More...

`#include <OgreMaterialSerializer.h>`

## Public Attributes
vector< std::pair< String, String > >::type | customParameters
String | language
String | name
GpuProgramType | progType
String | source
bool | supportsMorphAnimation
uint16 | supportsPoseAnimation
bool | supportsSkeletalAnimation
String | syntax
bool | usesVertexTextureFetch

## Detailed Description

Struct for holding a program definition which is in progress.

## Member Data Documentation

## ◆ customParameters

vector<std::pair<String,String>>::type Ogre::MaterialScriptProgramDefinition::customParameters

## ◆ language

String Ogre::MaterialScriptProgramDefinition::language

## ◆ name

String Ogre::MaterialScriptProgramDefinition::name

## ◆ progType

GpuProgramType Ogre::MaterialScriptProgramDefinition::progType

## ◆ source

String Ogre::MaterialScriptProgramDefinition::source

## ◆ supportsMorphAnimation

bool Ogre::MaterialScriptProgramDefinition::supportsMorphAnimation

## ◆ supportsPoseAnimation

uint16 Ogre::MaterialScriptProgramDefinition::supportsPoseAnimation

## ◆ supportsSkeletalAnimation

bool Ogre::MaterialScriptProgramDefinition::supportsSkeletalAnimation

## ◆ syntax

String Ogre::MaterialScriptProgramDefinition::syntax

## ◆ usesVertexTextureFetch

bool Ogre::MaterialScriptProgramDefinition::usesVertexTextureFetch

The documentation for this struct was generated from the following file:

- OgreMaterialSerializer.h